Website powered by
Sergey Chernuho
Sergey Chernuho
Middle 3D Environment Artist
Astana, Kazakhstan

Summary

Hi! I am a Hard Surface 3D Artist specializing in modeling, texturing,
rendering weapons and props for AAA games.

Higher technical education has given me the skills to model various
mechanisms, aggregates and other Hard Surface models.

Working as an engineer has given me extensive experience in the manufacture of metal and
polymer products, as well as knowledge of various processing methods, each of which
gives unique properties to the surfaces of the parts.

All this gives me the opportunity not only to draw PBR materials, but also to convey
the history of each part of the mechanism: how it was made, what surfaces
it interacted with, and under what conditions it was operated.

Skills

Hard Surface ModelingHigh-poly ModelingLow-poly ModelingTexture BakingPBR TexturingProp Modeling3D Modeling

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Midjourney
Midjourney
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
PureRef
PureRef